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L E F T 4 B E D
TYPE: Game character
DETAILS
Wanted to get some low poly practice so set about making a custom character for the game Left 4 Dead, felt like documenting the process so this is where it goes.
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FoFix Asset creation [ PART1 ] // [ PART2 ]
TYPE: Tutorial
DETAILS
A two part tutorial covering the process of creating and exporting 3d content for use in FoFix.
Related Link: My FoFix Note Packs
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K A M I C R A Z Y
TYPE: Game
SYSTEM: iPhone
DETAILS
This is a short blog on my involvement with kamicrazy at the early stages of the game to work on some concepts and get the game going,
I would have loved to continue working on the game during the later stages but this project was conflicting to much with uni so had to
hand it over to another artist for the later half of its development.
Related Link: Kamicrazy homepage
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B R U B E R M A N
SYSTEM: PC
GRAPHICS: 2D and 3D [ 65% Complete ]
TYPE: Bomberman Clone
DETAILS
This game was designed with the goal of making an up to date multiplayer bomberman game for the PC, as there hasn't really been anything
to take the place of Atomic Bomberman which is quite dated, and while it was a solid game lacked some of the features of the other games.
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Z A N G
SYSTEM: PC / Zodiac
GRAPHICS: 2D [ 60% Complete ]
TYPE: PANG Clone
DETAILS
Pang is a classic arcade game that is great fun 2 player, with this game we wanted to take advantage of
online play and expand the gameplay while keeping the core system as close to the arcade version of super pang as possible.
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M A R B L E M A D N E S S
SYSTEM: PC
GRAPHICS: 3D [ 40% Complete ]
TYPE: Marble Madness Remake
DETAILS
Marble madness is a great arcade game and is tragic it only has a couple of levels, this made a very interesting
project as most / all of the clones and remakes out there completely broke the gameplay and do not come close
to the experience of playing the original so something needs to be done.
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